Charging is a gameplay concept in the Destroy the Godmodder series where a player can intentionally delay an attack or entity for a set number of posts in order to build up power, strengthening the end result. Depending on how much the charge goes on for, the power will rise accordingly. There are generally limits to how many charges a player can do at once, and how long they can go on for.
A player can only raise their charge by +1 per post, though other players can pitch in to help accelerate the charge. There are generally limits on how many assists players can give other players per post as well. As the games continue, the likelihood that entities will work well without charging drops dramatically, eventually resulting in only highly charged entities having any value.