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“The Godmodder can summon so much more than a mere robotic facsimile of his likeness. Oh, much more. He can summon oblivion incarnate.”
TwinBuilder, Destroy the Godmodder 2

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The Incarnate was the final boss of Destroy the Godmodder 2 and the last Mech of the game. It took the form of a giant robotic version of the Godmodder to control his newfound power thanks to the Red Dragon. The Incarnate was the biggest entity fought by the players, with each of his individual limbs being entire zones that the players had to traverse.

The Incarnate was fought over the entirety of Trial 6, with each of its components needing to be taken down so the Legion of Godmodders could use the Incarnate's energy for a massive summon that would end the Eclipse. The Incarnate was ultimately destroyed by TT2000, thanks to the twelfth Comb Rave.

History Edit

Pre-DTG Edit

It is implied that the Godmodder got the idea for the exact construction of the Incarnate due to his confrontations via dream sequence with the Shadow. As the Shadow was an exact duplicate of the Incarnate, this would explain how the idea got into the Godmodder's head in the first place. Due to fridge logic, one could then assume that this is where the Godmodder got the idea for his skin from, and by extension, it could be how The Player was designed by Notch.

DTG2 Edit

The Incarnate was summoned shortly after TwinBuilder appeared on GodCraft and slowed down the Eclipse. In the process of summoning the mech, the Godmodder created the largest summoning circle ever and absorbed all the life, ore, stone, and water from GodCraft. Upon its summon, the Godmodder hid himself inside the nigh-indestructible Cockpit and commanded the Incarnate from within, heralding its appearance with suitable dubstep.

After a turn had passed and the players' actions quite clearly had no effect on the mech, the Legion of Godmodders appeared via portal, hell-bent on taking the Incarnate and the Godmodder down. UserZero explained that there were key weak points in the Incarnate's structure that the players could attack. With each destroyed weak point, the Legion of Godmodders could gain potent godmodding energy that would be used to fuel a superpowered summon. With this summon, the Legion of Godmodders could end the Eclipse and the Red Dragon.

Stats Edit

The Incarnate's main body has 1 x 10149, or 100,000,000,000,000,000,000,000,000,000,000, 000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 HP. It was described as nigh-invulnerable, and had unknown abilities.

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